It’s no secret, we love an app

Mobile apps
built for real-world use

We design and build mobile apps that support workflowsfrom operational tools to customer-facing products, including complex integrations, offline use, and connected devices.

Used by startups and established organisations since 2012

Mobile App Development

Designed around real use, not just screens

Whether you’re launching a new product or improving an existing service, we build apps around how people actually work.

Azuki have delivered a fantastic product, and their expertise and problem solving have been invaluable as we moved through the different stages of the project.

Matt Moore,
Product Owner at inMusic Brands

The result is software that people trust and keep using.

  • Apps that work across platforms. Native and cross-platform apps across iOS and Android, chosen based on what the product actually needs.
  • Built to integrate properly. Apps connected to backend systems and APIs, designed to handle real data and real usage at scale.
  • Reliable in low-connectivity environments. Offline-first approaches where needed, so the app continues to work when connectivity is limited.
  • Connected to devices and hardware. Integration with BLE, NFC, sensors, kiosks, and other real-world systems.
  • Handled end-to-end. App Store and Play Store delivery, from submission through to release.

We focus on clarity, performance, and long-term maintainability — not quick demos that fall apart later.

For ambitious teams looking for progress

We’re typically a good fit when:

  • The app supports day-to-day operations or a core service.
  • There are real workflows, not just simple interactions.
  • The product needs to integrate with existing systems or devices.
  • Reliability and long-term maintainability matter.
  • The app is expected to evolve over time.

Case studies

Mobile products we've shipped for teams that needed reliable foundations and thoughtful delivery.

What to expect

Most projects run over a few months, depending on scope and complexity.

We start by understanding the real problem and shaping a clear approach: what needs to be built, how it fits into your wider systems, and what can be phased.

Delivery is structured to get something useful into real use early, then build on it. We stay involved beyond launch, supporting ongoing improvements as the product evolves.

Frequently asked questions

Do you build apps for iPhone and Android?

Yes. We build mobile apps for both iOS and Android, using either native or cross-platform approaches depending on what makes most sense for the product, team, and long-term goals.

Do we need a native app or a cross-platform app?

It depends on the product. Some apps benefit from fully native development, while others are better served by a cross-platform approach. We look at the user experience, device requirements, performance needs, budget, and future roadmap before recommending the right direction.

Can you build the backend systems behind the app too?

Yes. Many mobile apps rely on web platforms, APIs, admin tools, and supporting systems behind the scenes. We regularly build the wider platform as well as the app itself, so the whole product works properly together.

Can you work on an existing app, or only build new ones?

Both. We can help improve, extend, or take over an existing mobile app, as well as build new products from scratch. Where we are joining an existing product, we usually start by understanding the current codebase, architecture, and priorities before recommending next steps.

How much does a mobile app typically cost?

Most of the mobile apps we build fall somewhere between £20k and £80k, depending on complexity. Smaller apps or internal tools sit at the lower end. More complex products, especially those involving integrations, offline capability, or connected devices, require more. Cost is driven by how the app needs to work in practice: real workflows, integrations, reliability, and long-term maintainability. We’re happy to give a rough indication early once we understand your goals.

How long does a typical project take?

Most projects run over a few months depending on scope and complexity. We usually start by defining the right approach, then deliver in phases so something useful can be used early and improved over time.

Can you build apps that work offline or in low-connectivity environments?

Yes, where the product needs it. We have experience building apps that need to behave well when connectivity is limited or unreliable, including syncing data once a connection is available again.

Can the app connect to devices or hardware?

Yes, where needed. We have experience with apps that connect to devices and real-world systems, including Bluetooth, BLE, NFC, and other hardware-integrated workflows. This is usually part of a wider product or operational requirement rather than a standalone feature.

Do you provide ongoing support and development after launch?

Yes. Many of the products we build continue to evolve after launch. Ongoing support can include maintenance, updates, improvements, and continued development as the product grows.

How do you approach mobile app development?

We start with the real problem, the users, and the context the app will be used in. From there, we shape the product, define the right technical approach, and build in a way that keeps the app reliable, maintainable, and ready to evolve after launch.

Do you handle App Store and Play Store releases?

Yes. We can manage the submission and release process for the App Store and Google Play, including preparing builds, handling store requirements, and helping move the product through launch.

What happens after the app is launched?

Launch is not the end of the work. Most apps need ongoing updates, fixes, platform maintenance, and improvements over time. We can continue supporting the product after launch so it stays secure, stable, and useful as needs change.

How do you decide what to build first?

We usually start by identifying the most important user journeys, business requirements, and technical constraints. That helps us define a sensible first scope that solves the right problem without adding unnecessary complexity too early.

Can you help if we do not have an in-house technical team?

Yes. We often work with organisations that need an experienced partner to guide product and technical decisions as well as delivery. We can help shape the product, explain trade-offs clearly, and move the work forward without requiring deep technical oversight from your side.

The Azuki team smiling and gathered together, ready to build and collaborate with clients.

Ready when you are

Let’s talk about your mobile app

If you’re planning a new app or improving an existing one, we’ll help you work through the right approach and what it might involve.